we create
award-winning
games

About US

We craft beautiful things.

Space Inch began by building award-winning games

We mastered mobile data to understand customers

We increased per-user revenue 500% for our biggest game

35 million downloads

Make it Rain

A Hit that Started a Genre, and Keeps Trucking

Make it Rain was the first mobile “idle” game to top the US download charts. Hundreds of games have been made in its image.

Consistent work understanding user behavior and tweaking mechanics has yielded 5x higher life time values per user over 4 years.

Disco Bees

A Funny and Punny Game about Bees

Disco Bees was the first big hexagonal match-3 puzzle game. It was downloaded over 6M times, hit number 10 on the iOS US free charts, and reached the top 150 iOS US grossing charts.

Disco Bees was acquired by Scopely.

Say the Same Thing

A delightful, cooperative word game.

Made in collaboration with OK Go, Say the Same Thing is a simple, unique word game people that allowed friends and strangers to test their ability to meld minds!

STST was Apple Editor's Choice, generated 2M installs in a couple months, and was Runner Up for Apple Game of the Year in 3 countries.

Infinite Skater

Visually Stunning Games that Lead the Field

Infinite Skater created a visual experience unlike any game launched on the App Store.

It was featured by Apple and the AppleTV version received an Editor’s Choice feature.

Donuts Go Crazy

A Quirky and Funny Story Delights

Donuts Go Crazy creates a world in which most everything living creature is a donut, with a long evolutionary history.

The intricate and clever story delighted users, many of whom were instantly hooked.

Pluck

A Berry Sweet Adventure

Pluck is a delightful story of two friends who get lost on the way to find each other.

A beautiful and challenging, hexagonal, match-3 adventure with tricky rascals and fun sidekick boosts.

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